Misery
Devlog
- December 11, 2019 by BestKindBean#misery, #2d, #unity 2d, #8bit, #rpg, #windowsAfter months of revamping, I have created a happy little playable version of Misery for you to test and enjoy. The main menu page still has the original artwork, I will be replacing that in the month... Continue reading
- October 16, 2019 by BestKindBean#neverx, #2d, #unity, #unity2d, #pixelart, #pixel, #indie, #amateurIt sure has been difficult to figure out how to implement even this sad (not fully functioning) dialogue system. Unity has a package that you can purchase with a node system, but that's a little too... Continue reading
- October 09, 2019 by BestKindBean#2d art, #2d animation, #update, #greyscale, #neverxHello X's! I have some exciting news!! After putting in a lot of time and energy, I have reworked the look of Never X to get it to a place that I am very happy with. I have chosen to go with grey-scal... Continue reading