UPDATE: 10/09/19
Hello X's!
I have some exciting news!! After putting in a lot of time and energy, I have reworked the look of Never X to get it to a place that I am very happy with. I have chosen to go with grey-scale. The reason behind this will be revealed later in the development but I believe it will create a very interesting element of the user game-play.
I will not be uploading an updated file of the game as (unfortunately) I managed to delete my entire asset folder in the original Unity project leaving us with code that works but nothing to show it. I will add an updated build when I have it back up and running.
Updates to note:
- Only custom assets in the game (furniture)
- Scaled down the Study and added my flooring design
- I have been playing with Unity's layers, it's working out really well!
- Reworked Jax animation, I have mastered the blend tree (maybe?) so... no more glitching!!!
I hope to get another update out soon, I will make no promises since midterms are fast approaching! Wish me luck!
Get Misery
Misery
An escape room, but also some more
Status | Prototype |
Author | BestKindBean |
Genre | Puzzle |
Tags | 2D, Escape Game, loop, neverx, Pixel Art, Point & Click, Prototype, Singleplayer, Unity |
Languages | English |
More posts
- UPDATE: 12/11/19Dec 11, 2019
- UPDATE: 10/16/2019Oct 16, 2019
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